
I like making games to utilize my background in & deep passion for Architectural Design. My expertise is 3D level design, texture art, environmental art. I hope I may be able to contribute to your projects.

Assets, Building, Ornate decorations, Decals)

Workflow accommodates considerations for mechanics, sequences and game feel

Custom assets using posters, collages, billboards, signs, optimized texture atlases for environment.

Menus & Interface, Buttons, Information, Feel, Fonts, Stylization, Decorations.

For reference, game ideation and texture art.
I have made 50+ Maps for the game Straftat, a 1v1/2v2 FPS Shooter with a brutalist aesthetic.












I have hands-on experience with Blender and Unity3D, my skillset includes hours of texture making, scene building, making custom assets, organic & lowpoly (PS1 and PS2) 3D modelling for environments and buildings.
